Different part numbers for the bellows, not sure if you can substitute one for the other. The only part that looks the same between the two sitcks is the centering bellows. The Food Fight stick is definitely not the same stick that's in Battlezone - it's not the same ballpark, not the same league, and not even the same sport.Ĭompare page 36 of the BZ manual here to page 27 of the Food Fight manual here. There is no restrictor plate on the stick so by definition it can't be a "restricted stick".ģ. I've tried 'Windows 7 and 8 compatibility, 'Run as. If you applied the description "2-axis" to a Food Fight analog stick, that would be accurate and factually correct.Ģ. Anyone have any luck getting BF2 to install on a Win 10 machineI can get the install to start, it pops up the warning 'This game was only tested on Windows XP' then the install starts.but hangs up on some part of 'common something' and won't move past that. Since the possible number of directions isn't restricted by the analog stick itself, it's easier and more accurate to describe it using the number of axes. An analog stick is by definition not a 4-way.Īn 8-bit A/D converter will output a value between 0 and 255 (2 8 = 256) so if anything, an analog stick with an 8-bit converter is a 65,536-way stick (256 2) and an analog stick with a 10-bit A/D converter (2 10 = 1024) is a 1,048,576-way stick. No idea what threshold of resistance triggers the inputs.ġ. Whether or not that would work depends on how the inputs respond to using variable resistors instead of microswitches. Getting back to the question of using an analog stick on original Battlezone hardware - it's definitely not the right way to wire things, but you might be able to rig a pot with ground on the wiper (tab 2) and the forward and reverse inputs on tabs 1 and 3. Maybe you're thinking about the Tron stick that used a version of the Happ Heavy Duty 8-way stick with a restrictor that made hitting diagonals more difficult but not impossible? Can you name one game with that type of setup? I've never seen or heard of an analog stick with 4-way restriction used on original arcade hardware. The bases for the analog and 8-way sticks are very different. There are similarities between the Happ Heavy Duty Analog here and the Happ Heavy Duty 8-way here, but the phrase "5k pots on a 4 way" makes no sense from a mechanical or electrical perspective. Pushing forward on the left stick makes the left track go forward => the tank moves "forward right". Right stick Up/Down controls the right track. Left stick Up/Down controls the left track. We know, these Android emulators Software is compatible with your version of Windows Operating System for using BattleZone for PC Windows 10,8,7 on both 32 and. If you're asking how to drive a tank, the directions are on the Battlezone control panel overlay. You'll need to remap many of the dual-stick game controls in the MAME "Input(this game)" menu. This approach may cause problems with Windows renumbering controllers on reboot. If you're using two gamepad encoders, put the left stick on the first encoder's joystick inputs and the right stick on the second encoder's joystick inputs. If you're using a single gamepad encoder, put the left stick on the default P1 joystick inputs and the right stick on four button inputs. If you're using an IPac, put the left stick on the default P1 joystick inputs and the right stick on the default P2 joystick inputs. MAME doesn't care if the direction inputs are "joystick inputs" or "button inputs". (You are using 8-ways, top-fires, or triggersticks, right?) Some of these items are to be sold on in the future, while others are to be kept for future reference.Second stick needs four encoder inputs for directions, same as any 4-way/8-way stick. The Version Archive is not limited to digital copies of the Battlezone games, and also consists of numerous physical copies of both the games and related paraphernalia. Battlezone: The Red Odyssey (all versions).Battlezone: Battle Grounds (all versions).Battlezone 2000 (Atari Lynx) (emulated).The archive currently maintains several versions of the Battlezone games, listed as follows: Secondly, this allows mods for these old versions of the game to be easily explored in a sandboxed environment, a useful tool in updating them to the 1.5 patch or Battlezone 98 Redux. Firstly, this allows developers and community archivists - such as those of the Battlezone Wiki - to use these versions as a reference many of the older versions of Battlezone would be difficult, if not impossible, to run on a modern PC and would require specialized period hardware. The Version Archive is run on two desktop PCs which between them have all of the archive's versions of the Battlezone games installed.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |